RR: The Harvest Festival (IC)

Among the mysteries that surround the Fog Peak Mountains, perhaps the most fantastic is the legend of the Jarl of the North Wind. Supposedly, somewhere in these remote peaks, this supernatural sovereign dwells in a fabulous ice palace surrounded by a golden fortune rich enough to tempt even the most accomplished rogue. Whimsical and vindictive, he jealously guards his castle’s secret location and throws intruders into the icy maze beneath his treasury, dooming them to wander through the twisting passageways until they inevitably freeze to death.
Of course, most sensible people consider these tales to be little more than myth. After all, no form of magical divination has ever succeeded in finding this Jarl or his supposed palace.
But the stories persist, and through the years a surprising number of people have set off into the mountains to look for the fabled fortune; most of these were never heard from again. Most sages agree that although the Jarl and his fortune probably don’t exist, there is something in the mountains that makes them dangerous to explore. The stories remain popular, though, and every once in a while a traveler emerges from the wilderness claiming to have seen the Jarl, his famous treasure, and his infamous maze of ice.

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Re: Lattice Inn (Pre-game IC)

Postby FrancisJohn » Thu Dec 06, 2018 6:23 am

Normally, Ky'rie wouldn't mind skipping a meal. Sometimes an empty stomach actually made is mind a liitle bit more alert and aware. But after a long day of travel, his elf belly was under attack by the pangs of hunger.

Benedict the scorpion familiar often times travels on Ky'rie's shoulder, enjoying the slight breeze created by his master's elven gait. Ky'rie and Benedict are happy to oberve the world around them as they travel throughout, and dually keeping an eye on the trail of the Red Raven.

"Hey guys, you getting hungry or do you want to continue our pursuit through the night? I'm not sure we've gained any ground."

Actions | Show
Perception

Kyrie 9
Benedict 18

OOC | Show

Ky'rie's Mini-Stats | Show
Character Sheet
Summoning Chart
HP: 29/29
Conditions:

Initiative: +12
Ky'rie Perception: +3
Benedict Peception: +8

AC: 14 Flat: 10 Touch: 14
CMD: 16 FCMD: 12
Fort: 2 Reflex: 5 Will: 4
Resist Fire: 5

Telekinetic Fist: 7/7 remaining

Cantrips: 4/4 unlimited
Detect Magic
Read Magic
Mage Hand
Open/Close

Level 1: 5/5 remaining
Liberating Command
Summon Monster I
Summon Monster I
Magic Missile
Color Spray

Level 2: 4/4 remaining
Spider Climb
Summon Monster II
Scorching Ray
Glitterdust
Last edited by FrancisJohn on Thu Dec 13, 2018 6:05 am, edited 1 time in total.
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Re: Lattice Inn (Pre-game IC)

Postby Sandstar » Fri Dec 07, 2018 1:38 pm

"Thought you'd never ask!", Ootah replied to Ky'rie's suggestion of stopping for dinner. Her stomach had been grumbling for some time already. Assuming everyone was happy to halt the chase for the time being, she eagerly looked around for a suitable position for tonight's camp, close to where the trail continued through the forest.

Once they had found a good, defensible spot to camp for the night, she repeated her efforts from the previous evening. First she followed the Red Raven's trail a further few hundred yards to leave obvious markers alongside it, so as to make it easier to find the following morning. "Gonna see who else might be livin' here... won't be far away; 'll be back in a bit...", she then said before setting off for a careful look around the campsite to identify what wildlife might be likely to visit them during the coming night.


Combat Info | Show
Free action:
Move action:
Standard action: Mark Red Raven's trail for picking up again tomorrow, then take 10 inspecting the general area of the campsite (~100m radius) for evidence of local wildlife: burrows, well-worn paths through the undergrowth, pawprints, bits of hair stuck to bushes, scent marks etc. (Knowledge Nature check: 18 total). It's OK if this takes a while to complete.

HP: 42/42
AC: 17 Flat: 17 Touch: 10
Fort: 7 Reflex: 1 Will: 6
Items In Hand:
[R] +1 Club
[L] +1 Large wooden shield

Conditions in effect:
Initiative: +0
Perception: +8
Darkvision 60'

Ammo: 20 bullets

Spells Available:
Cantrips: 4
1st Level: 4 (inc Domain spell)
2nd Level: 3 (inc Domain spell)

Abilities:


Perception check | Show
Perception roll = 18: https://www.myth-weavers.com/showthread ... st13966789
Last edited by Sandstar on Sat Dec 08, 2018 3:16 pm, edited 1 time in total.
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Re: RR: The Harvest Festival (IC)

Postby Seftan » Fri Dec 07, 2018 6:07 pm

Feeling saddle sore and ready for a meal, Tibbs is all to eager to make camp. The rat mage enjoyed camping in the forests, although he couldn't help but feel like someone was watching the group. The tracks felt a little too convenient for Tibbs comfort, and if this Red Raven was as cunning as legend would have it then the chances were good that the group was headed for a trap.

Warding the site with an Alarm spell, the mouse mage felt a bit more at ease and started preparing meals for himself and Garçon.


Actions | Show
Free: rations for Tibbs and Garçon marked off
Standard: cast Alarm centered on campfire
Tibbideau's Mini-Stats | Show
Tibbideau's Character Sheet
HP: 26/26
Conditions:
Initiative: 4
Perception: 7 (15 <30' Scent) (5 sight only)
Scent: Detect Invisible within 5'
Darkvision 90'

AC: 14 Flat: 11 Touch: 14
Fort: 3 Reflex: 4 Will: 3

Items In Hand:
[R]
[L] Rod of Toppling

Pearls of Power: 4 / 4 daily

Sorc/Wiz Cantrips: Unlimited
S - Detect Magic
S - Detect Poison
S - Read Magic
W - Mage Hand
W - Penumbra
W - Prestidigitation
W - Ray of Frost

Sorc Level 1: 4/4 remaining
Magic Missile
Enlarge Person

Wiz Level 1: 3/4 remaining (* =cast)
Magic Missile
Burning Hands
Alarm *
Unseen Servant

Wiz Level 2: 3/3 remaining
Flaming Sphere
Knock
Invisibility
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Re: RR: The Harvest Festival (IC)

Postby Aura » Thu Dec 13, 2018 5:46 am

"Enough day for me, yes," the witch agrees. Char immediately puts to the task of setting camp, although her particular interest becomes obvious as she begins the search for kindling and pulls her supply of camp cookery out of her bag, pieces magically materializing at the top of her bag for easy retrieval. After some while, she adds, "Not sure if had progress. We have other plan?" Her hands make busy with the task of getting something cooked before the exhausted group was ready for bed.


Tracking | Show
Back to assisting

Mini Stats | Show
Char
Female Neutral Good Half-Elf Bonded Hedge Witch
Level 4, Init 1, HP 25/25, DR x, Speed 30'
AC 11, Touch 11, Flat-footed 10, CMD 14
Fort 2, Ref 2, Will 4
CMB +3, Base Attack Bonus 2
- MW Comp Longbow (Str 12) (20 standard, 20 blunt) +4 (1d8+1, x3)
- Cold Iron Dagger (-) +3 (1d4+1, x2)
Abilities Str 12, Dex 12, Con 12, Int 18, Wis 10, Cha 12
Conditions None
Expenditures 5sp
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Re: Lattice Inn (Pre-game IC)

Postby FrancisJohn » Thu Dec 13, 2018 6:15 am

"Ootah, mind if I tag along? I'm feeling a bit.... restless. Not sure why.... Benedict can help too."

With the scorpion remaining perched on the elf's shoulder, the pair do their best to help Ootah scout about.

Actions | Show
My scorpion adds +2 to Ootah's perception with a 14 on the Aid Another roll.
https://www.myth-weavers.com/showthread ... st13977925

OOC | Show

Ky'rie's Mini-Stats | Show
Character Sheet
Summoning Chart
HP: 29/29
Conditions:

Initiative: +12
Ky'rie Perception: +3
Benedict Peception: +8

AC: 14 Flat: 10 Touch: 14
CMD: 16 FCMD: 12
Fort: 2 Reflex: 5 Will: 4
Resist Fire: 5

Telekinetic Fist: 7/7 remaining

Cantrips: 4/4 unlimited
Detect Magic
Read Magic
Mage Hand
Open/Close

Level 1: 5/5 remaining
Liberating Command
Summon Monster I
Summon Monster I
Magic Missile
Color Spray

Level 2: 4/4 remaining
Spider Climb
Summon Monster II
Scorching Ray
Glitterdust
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