Among the mysteries that surround the Fog Peak Mountains, perhaps the most fantastic is the legend of the Jarl of the North Wind. Supposedly, somewhere in these remote peaks, this supernatural sovereign dwells in a fabulous ice palace surrounded by a golden fortune rich enough to tempt even the most accomplished rogue. Whimsical and vindictive, he jealously guards his castle’s secret location and throws intruders into the icy maze beneath his treasury, dooming them to wander through the twisting passageways until they inevitably freeze to death. Of course, most sensible people consider these tales to be little more than myth. After all, no form of magical divination has ever succeeded in finding this Jarl or his supposed palace. But the stories persist, and through the years a surprising number of people have set off into the mountains to look for the fabled fortune; most of these were never heard from again. Most sages agree that although the Jarl and his fortune probably don’t exist, there is something in the mountains that makes them dangerous to explore. The stories remain popular, though, and every once in a while a traveler emerges from the wilderness claiming to have seen the Jarl, his famous treasure, and his infamous maze of ice.
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by FrancisJohn » Thu Dec 06, 2018 6:23 am
Normally, Ky'rie wouldn't mind skipping a meal. Sometimes an empty stomach actually made is mind a liitle bit more alert and aware. But after a long day of travel, his elf belly was under attack by the pangs of hunger. Benedict the scorpion familiar often times travels on Ky'rie's shoulder, enjoying the slight breeze created by his master's elven gait. Ky'rie and Benedict are happy to oberve the world around them as they travel throughout, and dually keeping an eye on the trail of the Red Raven."Hey guys, you getting hungry or do you want to continue our pursuit through the night? I'm not sure we've gained any ground." Actions |
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Perception Kyrie 9 Benedict 18
OOC |
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Ky'rie's Mini-Stats |
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Character Sheet Summoning Chart HP : 29/29Conditions :Initiative : +12Ky'rie Perception : +3Benedict Peception : +8AC : 14 Flat : 10 Touch : 14 CMD : 16 FCMD : 12Fort : 2 Reflex : 5 Will : 4Resist Fire : 5Telekinetic Fist : 7/7 remainingCantrips : 4/4 unlimited Detect Magic Read Magic Mage Hand Open/CloseLevel 1 : 5/5 remaining Liberating Command Summon Monster I Summon Monster I Magic Missile Color SprayLevel 2 : 4/4 remaining Spider Climb Summon Monster II Scorching Ray Glitterdust
Last edited by
FrancisJohn on Thu Dec 13, 2018 6:05 am, edited 1 time in total.
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by Sandstar » Fri Dec 07, 2018 1:38 pm
"Thought you'd never ask!" , Ootah replied to Ky'rie's suggestion of stopping for dinner. Her stomach had been grumbling for some time already. Assuming everyone was happy to halt the chase for the time being, she eagerly looked around for a suitable position for tonight's camp, close to where the trail continued through the forest. Once they had found a good, defensible spot to camp for the night, she repeated her efforts from the previous evening. First she followed the Red Raven's trail a further few hundred yards to leave obvious markers alongside it, so as to make it easier to find the following morning. "Gonna see who else might be livin' here... won't be far away; 'll be back in a bit..." , she then said before setting off for a careful look around the campsite to identify what wildlife might be likely to visit them during the coming night. Combat Info |
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Free action : Move action : Standard action : Mark Red Raven's trail for picking up again tomorrow, then take 10 inspecting the general area of the campsite (~100m radius) for evidence of local wildlife: burrows, well-worn paths through the undergrowth, pawprints, bits of hair stuck to bushes, scent marks etc. (Knowledge Nature check: 18 total). It's OK if this takes a while to complete.HP : 42/42AC: 17 Flat: 17 Touch: 10Fort: 7 Reflex: 1 Will: 6Items In Hand: [R] +1 Club [L] +1 Large wooden shield Conditions in effect: Initiative: +0Perception: +8 Darkvision 60' Ammo: 20 bullets Spells Available: Cantrips: 4 1st Level: 4 (inc Domain spell) 2nd Level: 3 (inc Domain spell) Abilities:
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Perception roll = 18: https://www.myth-weavers.com/showthread ... st13966789
Last edited by
Sandstar on Sat Dec 08, 2018 3:16 pm, edited 1 time in total.
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by Aura » Thu Dec 13, 2018 5:46 am
"Enough day for me, yes," the witch agrees. Char immediately puts to the task of setting camp, although her particular interest becomes obvious as she begins the search for kindling and pulls her supply of camp cookery out of her bag, pieces magically materializing at the top of her bag for easy retrieval. After some while, she adds, "Not sure if had progress. We have other plan?" Her hands make busy with the task of getting something cooked before the exhausted group was ready for bed. Tracking |
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Back to assisting
Mini Stats |
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Char Female Neutral Good Half-Elf Bonded Hedge WitchLevel 4, Init 1, HP 25/25, DR x, Speed 30'AC 11, Touch 11, Flat-footed 10, CMD 14Fort 2, Ref 2, Will 4CMB +3, Base Attack Bonus 2- MW Comp Longbow (Str 12) (20 standard, 20 blunt) +4 (1d8+1, x3)- Cold Iron Dagger (-) +3 (1d4+1, x2)Abilities Str 12, Dex 12, Con 12, Int 18, Wis 10, Cha 12Conditions NoneExpenditures 5sp
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by Herzog » Fri Dec 28, 2018 6:13 am
As usual, Syndus kept to himself for the rest of the day. The group continued their pursuit, all the while the tiefling observed the forest while focusing on keeping up. His mind had also wandered to their quarry. It seemed odd that there was no attempt to cover tracks or the remains of a campfire. Like the Red Raven wanted to be caught. When the group finally stopped for the evening meal, the magus couldn't shake his apprehension keeping him deep in thought. Others seemed to feel similar. Fang scurried about the group rather more attentive. Speaking up to the others, "Aye, no way for sure that we are gaining or not. We could attempt to travel through the dark, but probably not a wise idea....Hopefully, we'll reach something tomorrow if nothing happens tonight." Mini Stats |
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Syndus Male Tiefling Magus (Hexcrafter)Level 4, Init 5, HP 30/30, DR -, Speed 30'AC 16, Touch 11, Flat-footed 15 CMD 18Fort 6, Ref 3, Will 4CMB +7, Base Attack Bonus 3- MW Comp Longbow +1 +4 (1d8+1, x3)- MW Scimitar +1 +8 (1d6+5, 18-20/x2)Abilities Str 18, Dex 12, Con 12, Int 16, Wis 9, Cha 6Conditions None
GMing The Black Company and Fallout
Herzog
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Posts: 3249Joined: Fri Apr 23, 2010 7:26 am
PMiller
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by FrancisJohn » Thu Jan 03, 2019 6:40 am
Ky'rie gasps when the monsterish amalgams make their presence known. With his keenest of intellects racing, he pauses for half a second to consider what he might remember reading about these creatures. Actions |
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Knowledge Arcana check: 11
OOC |
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Ky'rie's Mini-Stats |
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Character Sheet Summoning Chart HP : 29/29Conditions :Initiative : +12Ky'rie Perception : +3Benedict Peception : +8AC : 14 Flat : 10 Touch : 14 CMD : 16 FCMD : 12Fort : 2 Reflex : 5 Will : 4Resist Fire : 5Telekinetic Fist : 7/7 remainingCantrips : 4/4 unlimited Detect Magic Read Magic Mage Hand Open/CloseLevel 1 : 5/5 remaining Liberating Command Summon Monster I Summon Monster I Magic Missile Color SprayLevel 2 : 4/4 remaining Spider Climb Summon Monster II Scorching Ray Glitterdust
Last edited by
FrancisJohn on Fri Jan 04, 2019 6:25 am, edited 1 time in total.
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by Sandstar » Thu Jan 03, 2019 12:06 pm
"Bugger..." , Ootah muttered under her breath as she noticed first one, then a second bear-shaped monstrous creature emerge from among the trees ahead of them. She did not know exactly what they were, but they seemed aggressive, distinctly territorial and clearly unhappy about her and her friends suddenly turning up. She decided that, before getting into a pitched battle, it might be worth working out if these creatures behaved anything at all like normal bears, although they very clearly were different. "Nobody do anything stupid!" she hissed at the others behind her, then stood upright, making herself seem as large, strong and imposing as possible. She then started to roar and grunt at the two creatures, much as she would engage a normal bear into whose territory she might have strayed: "You two really wanna mess with me? I'm as tough as both of you put together, and I got all these other fighters with me! See how tough they are? Each of 'em could take you both on, easy! Now, luckily, we just passin' through, just headin' over that way, down that path over there, so no need to start a fight you might lose, right? We'll just be on our way, and that way each of us can just get on with whatever we was doin'..." She fell silent, looking at the creatures for any positive response, but eventually she realised that her attempts at bear-speech had either been ignored or not been understood. With a sigh, she prepared herself mentally for the oncoming fight. Combat Info |
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Free action : Move action : Attempt to intimidate the creatures by seeming to be exceptionally strong: Intimidate check (15 [https://www.myth-weavers.com/showthread.php?p=13966789#post13966789])Standard action : Wild Empathy check to attempt to convince creatures to let the group pass: 15 and 15 (https://www.myth-weavers.com/showthread.php?p=13966789#post13966789)HP : 42/42AC: 17 Flat: 17 Touch: 10Fort: 7 Reflex: 1 Will: 6Items In Hand: [R] +1 Club [L] +1 Large wooden shield Conditions in effect: Initiative: +0Perception: +8 Darkvision 60' Ammo: 20 bullets Spells Available: Cantrips: 4 1st Level: 4 (inc Domain spell) 2nd Level: 3 (inc Domain spell) Abilities:
Last edited by
Sandstar on Sun Jan 06, 2019 2:11 am, edited 1 time in total.
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by Herzog » Mon Jan 07, 2019 11:18 am
Syndus sucked in his breath at the sight of the two bear/owl creatures that appeared before the group. Their size was menacing, and the magus didnt feel the groups optimism in easily dealing with them. Not that it would stop the tiefling from giving his all and fighting for his brethren. "Try to delay them for a second!" Fearing the hits of those creatures, Syndus pulled his wand of Shield from his pack and trigger the spell on himself. He had no doubt that he would be going toe to toe with the giant creatures. He just hoped that they couldn't tumble through the brush quickly. Syndus also direct Fang to make himself scarce. Combat Actions |
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Move action: retrieve wand of shield Standard action: cast shield on self for +4 shield AC bonus...Total ac should be 19 now...
Mini Stats |
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Syndus Male Tiefling Magus (Hexcrafter)Level 4, Init 5, HP 30/30, DR -, Speed 30'AC 16, Touch 11, Flat-footed 15 CMD 18Fort 6, Ref 3, Will 4CMB +7, Base Attack Bonus 3- MW Comp Longbow +1 +4 (1d8+1, x3)- MW Scimitar +1 +8 (1d6+5, 18-20/x2)Abilities Str 18, Dex 12, Con 12, Int 16, Wis 9, Cha 6Conditions shield spell, +4 AC bonus
GMing The Black Company and Fallout
Herzog
Legend
Posts: 3249Joined: Fri Apr 23, 2010 7:26 am
by Aura » Tue Jan 08, 2019 11:03 pm
"Bear... owls?" Char breathes, uncertain of what she is looking at. Her curious nature is fleeting, however, as the rest of the group springs into action, casting spells of various types. Considering options for just a moment, she focuses her gaze upon one of the two beasts, trying to lull it into inaction. With a counter attack seeming likely, she pulls her bow from over her shoulder and prepares to shoot. Combat |
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Standard action: Cast Hex Slumber on O1, 30' range, Save DC 16 Will, 4 rounds duration. I'm unsure if I can see over the rock, if not, step to L7 first. Move action: Draw longbow.
Mini Stats |
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Char Female Neutral Good Half-Elf Bonded Hedge WitchLevel 4, Init 1, HP 25/25, DR x, Speed 30'AC 11, Touch 11, Flat-footed 10, CMD 14Fort 2, Ref 2, Will 4CMB +3, Base Attack Bonus 2- MW Comp Longbow (Str 12) (20 standard, 20 blunt) +4 (1d8+1, x3)- Cold Iron Dagger (-) +3 (1d4+1, x2)Abilities Str 12, Dex 12, Con 12, Int 18, Wis 10, Cha 12Conditions NoneExpenditures 5sp
Aura
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