Using The Window rules for other games

This Forum talks about The Window and has the links for conversion using other published rules.

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Using The Window rules for other games

Postby PMiller » Tue Dec 23, 2014 1:31 am

This is my discussion of using The Window in other rule sets to replace mechanics.

Here is the rules The Window

I have been thinking that using any established system for structure can make things easier in generating a character under The Window. This is to record the special options and house rules to govern playing D&D or Pathfinder. I am also considering Shadowrun as well.
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Re: Using The Window rules for other games

Postby PMiller » Tue Dec 23, 2014 6:03 am

** WORK IN PROGRESS ** (last updated 13 Feb 2015)

Pathfinder Conversion

I uploaded the current version with the rest of the Sample Characters here: Storyteller & Player’s Guide for Pathfinder using The Window

Sample Characters
Human Barbarian | Show
The Barbarian has...
    Pretty good strength (d8)
    Decent Agility (d10)
    Decent Health (d10)
    Average Perception (d12)
    Below average Knowledge and wisdom (d20)
    Average luck (d12)

The Barbarian is…
    1. Decent with Melee Weapons (d10) -7XP
    2. Decent with Ranged weapons (d10) -7XP
    3. Pretty Specialized with Axes (d10!) -7XP
    4. Decent at Intimidation (d10) -7XP
    5. Capable of entering a Rage (Req: Barbarian) (d10!) -7XP
    • 1x/day per rung below d30: d10 = 3
    • Temporarily Increases Attacks, Strength & Health 1 rung with dropping Perception & Agility 1 Rung. Roll check (target 6): Success = effect can last full encounter or more. Failure = effect lasts about 1 round. After Rage expires, temporary increases are lost, but penalties remain until resting for 1 minute.
    6. Average at Survival (d12) -3XP
    7. Moderately Tough (Req: None) (d12!) -3XP
    • When physically damaged, roll check (target 6) to increase Health 1 rung to resist.
    8. Use Medium Armor (d12) -3XP
    9. Somewhat capable at riding (d20) -0XP
    10. Somewhat capable at Swimming (d20) -0XP
    11. Somewhat able to Climb things (d20) -0XP
    12. Able to Sunder things (Req: Strength d10 & Axes d10) (d20!) -0XP
    • Can target opponent’s weapon or shield/armor instead.
    Specialized to use Heavy Blades (d20!) – 3XP
    Specialized to use Bows (d20!) – 3XP
    Not very good at Unarmed Combat (d30) - Default
    Able to speak Giant Language (d30) -1XP
    Native speaking Common (d30) - Free

    Total = 52XP

Half-elven Bard | Show
The Bard has...
    Below average Strength (d20)
    Decent Agility (d10)
    Average Health (d12)
    Average Perception (d12)
    Decent Knowledge and wisdom (d10)
    Good Luck (d8)
    1. Decent ability with Magical Music (Req: Bard) (d10!) -7XP

The Bard is…
    2. Good at Persuasion (d10) -7XP
    3. Average with Melee Weapons (d12) -3XP
    4. Decent at Acrobatics (d10) -7XP
    5. Decent with Ranged Weapons (d10) -7XP
    6. Able to Inspire Courage (Req: Bard & Musical Magic) (d10!) -7XP
    • 1x/day per rung below d30: d12=2
    • Temporarily Increases Attacks & Damage for allies and himself 1 rung. Roll check (target 6): Success = effect can last full encounter or more. Failure = effect lasts about 1 round.
    • Additional Bardic Performances can be taken after Competency Reaches d10! starting at d20! down to d10! before taking the Superpower again.
    7. Average at Spellcraft (d12!) = 2 Free Cantrips – 3XP
    • Detect Magic (d20!): Roll Check to Identify Magical properties and auras of items
    • Ghost Sounds (d20!): Illusion, roll versus Perception to disbelieve. 1 Min duration
    8. Cast Sleep (Spell Level 1) (Req: Magic & Spellcraft) (d12!) -3XP
    • Area attack versus Health of targets within 10ft radius. Duration is Encounter or until woken up with damage or by allies.
    9. Cast Silent Image (Spell Level 1) (Req: Magic & Spellcraft) (d12!) -3XP
    • Illusion opposed by Perception when interacted with.
    10. Use Light Armor (d20) -0XP
    11. See with Low-light Vision (Req: Half-elven) (d20!) -0XP
    12. Somewhat use Bardic Lore (Req: Bard) (d20!) -0XP
    • Roll Check in place of any Monster Lore Knowledge Skill.
    • Cannot be improved better than Wisdom
    Specialized in Light Blades (d20!) –3XP
    Specialized in Bows (d20!) -3XP
    Somewhat Stealthy (d20) -3XP
    Not very skilled at Unarmed Combat (d30) - Default
    Able to play stringed instruments (d20) -2XP
    Speaks Elven tongue (d30) -1XP
    Native speaking Common (d30) - Free

    Total = 52XP
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Re: Using The Window rules for other games

Postby PMiller » Tue Dec 23, 2014 6:04 am

** WORK IN PROGRESS ** (Updated 31 Jan 2015)

Shadowrun Conversion
Latest version of conversion with Shadowrun 4ed
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Re: Using The Window rules for other games

Postby PMiller » Fri Jan 02, 2015 6:28 am

** WORK IN PROGRESS **

d20 Modern Conversion

Storyteller & Player’s Guide using The Window with d20 Modern
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Re: Using The Window rules for other games

Postby PMiller » Fri Jan 02, 2015 6:29 am

** WORK IN PROGRESS **

Star Wars Saga Edition Conversion
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