TJS: Dramatis Personae (Backgrounds & Level-ups)

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TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby PMiller » Fri Aug 26, 2011 9:08 pm

This is the thread for posting your character information, one post per player until level-up posts are added.

Format as follows:
- Character Picture (For Tactical Battle Grids)
- Link to character sheet
- Appearance, Description details, Personal Style
- Personality
- Background

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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby J'hera Zed » Mon Aug 29, 2011 5:44 am

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J'hera Zed

Description: Brownish fury, with a light colored belly, sort of cute looking for a furry little creature. Black eyes and a bushy tail. 40cm tall and about 8kg in weight, with small claws on feet and hands. He has black whiskers and darker furred patches around his eyes. He is normally dressed in a tiny all-temperature reversible camouflage cloak over the tiny back pack. He has an equipment bandolier across his chest that holds the concealed holster (looks like a tool kit) for his lightsaber.

Personality: A secretive being, lonely in the galaxy without other of his kind around. Preferring to go unnoticed most of the time, physically. Socially, he is calm and practical, unafraid to speak his mind. He is tenacious in battle and fearless, but not reckless. He is also curious, a trait that has helped him learn the ways of the Force quickly. He has not learned the precepts of the Jedi Order as he never actually was officially made a Padawan.

Background | Show
J'hera Zed was not very old when he was discovered by a Jedi Scout (Gar Nolan). The man interviewed and tested him to sent for training in the Jedi order. Having been discovered in one of the far lying reaches of the outer rim, the journey was long. However, he never made it to Coruscant before the Clone Wars started.

The Jedi who found him discovered that the tiny creature was already strong in the force and had explored the possibilities of the Force already and picked some rudimentary training while traveling together. The young Jedi unofficially took on the tiny furred being as a Padawan, planning to make it official once the tides of war allowed. J'hera Zed and his master spent some time on Kashyyyk, and the tiny being learned to understand the language of the Wookiees.

When the Conspiracy came to light as the clones turned on the Jedi, J'hera Zed escaped as he wasn't truly a Jedi and the clones had no knowledge of him being trained in the use of the Force. In the confusion of his master's assassination, he made off with the short, off-hand lightsaber of the fallen Jedi. The troopers never bothered with it as the primary lightsaber was taken as proof of their success.

The tiny being learned to hide his abilities and weapon as he made his way through the Outer Rim, spending some time with the Gungan's and picking up a few alternate weapons to help him get out trouble. Eventually, he found himself on Nar Shaddaa and encountered Jacen Onyx. Perhaps it was chance, but more likely the mysterious ways of the Force. The two had met in the company of their masters briefly, several months before the dreadful execution order that drove them into hiding.

Realizing that things were not safe enough, they joined company and left Nar Shaddaa and continued to travel through the various systems looking for a place to blend in and avoid the Imperial agents. Their journey eventually takes them to Sel Zonn Station orbiting above the Core World of Brentaal.


Combat Spoiler Block (Level 1):

spoiler: show
Move Action:
Standard Action:
Swift Action:

HP: 30/30; Second Winds 2/2 remaining
Ref: 18 (14ff) Fort: 12 Will: 14
Damage Threshold: 12 Condition Track:
FP: 5

Weapon in Hand: None
Grenades: 1 Stun
Energy Balls: 5

Special Combat Actions: Telekinetic Savant
Force Powers Available (UtF +7): Force Slam, Move Object, Force Whirlwind,


Level 2 | Show
Jedi level 2
+7 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
+1 Damage (CL/2=1)
+1 Skills (CL/2=1)
6 FP
Bonus Feat: Skill Focus Use the Force


Level 3 | Show
Scout Level 1
+5 HP
+0 BAB
+2 Ref, +1 Fort, +1 Will
+1 Threshold
6 FP
Feat: Force Training, Weapon Proficiency Rifles
Talent: Evasion
Force Powers: Force Grip, Negate Energy (CRB), Levitate (Clone Wars)


Level 4 | Show
Jedi level 3
+7 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
+1 Damage (CL/2=2)
+1 Skills (CL/2=2)
+1 Wis, +1 Cha
7 FP
Talent: Guardian Spirit


Telekinetic: A Force power with the [telekinetic] descriptor uses telekinesis to accomplish its ends. Many telekinetic powers interact with the world physically in similar ways, and are covered as a group by some talents. If a target of a [telekinetic] Force power has cover, it gains a cover bonus to its relevant Defense score or on its opposed check to resist the power. If the target of a [telekinetic] Force power has concealment, you take a penalty on your Use the Force check to activate the power unless you have used the Sense Surroundings application of the Use the Force skill this turn. Use the standard bonuses and penalties for cover and concealment provided on pages 156-157. Add the telekinetic descriptor to the following Force powers: Force disarm, Force grip, Force slam, Force thrust, move object.
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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Jacen Onyx » Tue Aug 30, 2011 10:44 am

Retired | Show
Jacen Onyx

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Appearance
Jacen is tall, lean, and attractive. His sandy blonde hair is usually in a messy style and his blue eyes are filled with depth and intelligence. Jacen usually sports some scruff and stubble to try and hide his boyish features.

Jacen usually wears the latest fashions and typically adorns himself in casual clothing (long sleeve tee shirts, spacer pants, leather jacket, & spacer boots etc...). He hides his lightsaber in a secret compartment on his utility belt and almost never takes it out.

Personality
Jacen always appears cool, calm, and collected. He has a winning smile and isn't afraid to use it. He is charming, witty, and tries to roll with the punches. He loves a good joke and likes to keep things lighthearted whenever possible. This is used as a defense mechanism as Jacen has had to cope with a lot of loss in his life.

Backstory
Jacen was orphaned at the age of 2 (38 BBY) when his parents died in a speeder accident and he was given to child services. While there, a Jedi Knight found him and sensed his Force potential and then offered to take Jacen in the custody of the Jedi Order.

Jacen’s time as a youngling was a little different than most. He had a natural affinity to the Force and learned things rather quickly, but what really held his interest was other people. He liked to observe them and see how they reacted to things.

At the age of 12 (28 BBY), Jacen was selected to be the padawan learner of a Jedi Knight named Grendan Tor, a middle-aged human. Tor was assigned as the Jedi Watchman over the system of Bespin and thus spent the majority of his time there. When Jacen read about Bepin, he was excited to go there and learn about the different kinds of people and see what was in store for him. Even though he could remember Master Yoda’s lectures on Jedi not craving adventure or excitement, Jacen couldn’t help but crave something new.

Grendan Tor had his hands full, and, he was fortunate that Jacen was as interested in the people of Bespin as he was. The hotels, casinos, and the Tibanna gas minning industry was all that Jacen had hoped for. Many different kinds of businessmen, celebrities, and captains of industry came through Cloud City and Jacen had the chance to watch and interact with them as often as he could.

It was on Cloud City where Jacen really began to develop his interpersonal skills. Grendan Tor was as skilled as any Jedi Knight, but he lacked a certain social grace that came naturally to Jacen. It wasn’t odd to watch Jacen do most of the talking and his master simply would observe his padawan and help out when needed. Jacen’s exposure to different ways of life made him more open to things than his master thought was wise for a Jedi.

It was also during this time that Jacen fell in love. Her name was Dayna Fen (age 16). Jacen was 17 (23 BBY) and believed that the Jedi Code was too restrictive. They kept their relationship a secret from Grendan and they grew closer. When the Clone Wars broke out (22 BBY), Jacen was heartbroken that he had to leave Dayna’s side to fight in the war. It was the hardest thing he ever did.

Grendan and Jacen had their share of action. They would help defend supply lines, assault Seperatist installations, & go on covert missions to gather intelligence. Jacen was particularly good at using his social skills to uncover information, especially among the Seperatist financiers.

Jacen would find ways to correspond with Dayna, and, even on occasion plan moments when they could be together. As the war drew on (20 BBY), Dayna began to believe that Jacen would never leave the Jedi Order to be with her and she broke up with him. Jacen was devastated and tried to hide it from his master, but Grendan knew something was up. Eventually, they talked about what had happened. Grendan decided not to report it to the Jedi Council and move on with their duty to defend the Republic. Jacen admired him for it had a new found respect for his master.

When Order 66 was given, Jacen and Grendan were on a covert mission far from any Clone Troopers at the time. They both felt the disturbance in the Force when the clones turned on them and they played things cautiously, trying to learn anything they could about what had happened. Grendan found a way to make contact with their unit and came under attack by his former friends. He managed to contact Jacen and tell him to get their ship ready because the Clones had turned on them. Jacen did as his master asked and tried to find him before it was too late. Jacen arrived as Grendan fought off 3 squads of troopers. As he tried to bring the ship closer for Grendan to escape, a Clone sharpshooter managed to shoot and kill Grendan.

Jacen again was devastated. He made his way to Nar Shaddaa and simply abandoned his ship, hoping that he could leave any trace of where the Clones could find him behind. If you need to get lost, you go to Nar Shaddaa. It wasn’t long before scrappers found his ship and salvaged it for parts.

Jacen watched holo reports about what had happened on Coruscant and was stunned. He couldn’t believe what had transpired and how all those Jedi could have been killed. He didn’t know what to do and took a job bartending at a small cantina, trying to disappear. He cut off his Padawan braid and just tried to make ends meet, hoping that someday things would look up again.

His hopes were dashed when he began to see Imperial agents around town looking for anyone who could use the Force. Jacen limited his use of the Force as best he could, but decided that a change of scenery might be good for him. As the Force would have it, Jacen met up with J'hera Zed (an old acquaintance) on Nar Shaddaa around the same time and decided it was best not to stay in one place for too long, so they chose to head to Brentaal hoping their luck would change.

Combat Spoiler Block
spoiler: show
Standard Action:
Swift Action: Activate Lightsaber
Move Action: Move to R19
Free Action: Talking

HP: 31/31; Second Winds 3/3 remaining
Ref: 13 (12ff) Fort: 13 Will: 14
Damage Threshold: 13 Condition Track:
FP: 5

Weapon in Hand: Lightsaber
Medpacs: 1

Special Combat Actions: Deflect
Force Powers Available (UtF +7): Farseeing, Force Grip, Move Object, Force Slam, Mind Trick, Surge
Jacen Onyx

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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Teeva » Mon Sep 05, 2011 10:03 am

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Teeva

Description: Teeva's near human physical traits give the young woman an somewhat exotic look. She has a delicate, heart-shaped face under a mass of inky black hair. The hair itself is shot through with threads of silver in addition to entire streaks of bold teal that are braided and twisted around Teeva's head in elaborate styles. Dark pigment like kohl ringed Teeva's eyes, drawing even more focus to the intense bluish green of her large pupils. Her lips were crimson completing the exotic look.

Teeva dresses from head to toe in shades of grey. She wears a charcoal sleeveless dress made from raw silk layered over dark tights. Her feet are bound by flexible wraps, laced criss-crossing up her slender ankles. The near human also wears drapped over her shoulders a flowing cloak of near-black, shot through with thin silvery thread. The cloak the faintest of shimmers, like the pulse of a dying star, distant and glimmering.

Personality: TBD

Background:
spoiler: show
Teeva was born to lower middle class near human parents whose ancestors had cross breed long ago with some exotic race. The traits inherited from this mixture resulted in greater dexterity and grace than normal humans, but at the cost of being physically weaker. They also resulted in unusual hair color, intensely colored eyes ringed by natural dark eyeshadow. The girl’s parents also ascribed to the Jensaarai tradition. Although mildly force sensitive, Teeva’s mother and father did not have any pull with the Force. Teeva, on the other hand, proved to have potential and would have been apprenticed to a Force Adept of the Jensaarai tradition had the Clone Wars disrupted things.

Things took a turn for the worse when Teeva’s parents met their deaths at the hands of some malevolent Hut’s criminal organization most likely for their beliefs. The near human girl, luckily enough had not been present at the killings and thus hand no knowledge of the who or why. Friends and neighbors of the family knowing better and take in a Jensaarai girl, refused to get involved resulting in Teeva quickly learning to survive on her own.

The head of the same organization that murder the girl’s parents, became aware of Teeva’s force sensitivity. This crime lord, seeing an opportunity to mold a useful tool, encourage the his underlings to take in the girl and train her. Thus the organization convinced and took Teeva in with false promises of training her to help find out why and who killed her parents. The near human girl, with really no other choice agreed out of survival and begin to work as an informant, runner, and sometimes spy for the crime organization.

During Teeva’s preteen years, the Clones Wars cause greater displacement of people and refugees. One of which was Jensaarai force adept named Kessleigh. He found and rescued Teeva out of a criminal deal gone bad. During the escape from both the authorities and criminal agents, Kessleigh discovered that the girl was strong in the force. Furthermore, he extracted from Teeva that she had been raised in the Jensaarai tradition before her parent’s untimely death. Thus, Kessleigh immediately apprenticed the girl and begin her belated training.

A few years passed and Teeva had grown into young adult hood, as well as into her force powers. Order66 was issued beginning the extermination of the Jedi. Because of the thin line that those following the Jensaarai tradition walked, the agents hunting down Jedi made no differentiation of those following the tradition. Kessleigh and Teeva found themselves pursued and on the run before they knew what was going on. Before too long, the two had been run to the ground, and Kessleigh was killed fending off several jedi hunters. Either by luck or fate, Teeva managed to finish off the last of the bounty hunters, and escape taking her fallen masters lightsaber.

By then, agents of the crime lord who had hoped to mold Teeva earlier in life, caught wind of the wayward girl. The cime lord, humiliated and vengeful, sent agents to pursue Teeva in order to bring her back for punishment. Running from bounty hunters as well as the normal jedi hunters, Teeva has been bouncing from system to system as quickly as her credits and skill allow, trying to keep one step ahead of her pursuers.

Recently, the near human woman fell into company with the estranged heir of Nor Cybernatics. Teeva had been cornered by one set of her pursers on a transit station when Critias Nor came across the situation. The young man, true to his secret mission of helping out jedi survivors, had been following up on a rumor of possible jedi. That rumor lead him directly to Teeva's plight. Figuring Teeva for a jedi, Critias's staged an intervention, enabling both to escape Teeva's hunters. Although afterwards, Teeva explained to the young noble that she wasn't a jedi, but a member of a different tradition, the two agreed that it would be mutual beneficial to travel together for the time being.


spoiler: show
Move Action:
Standard Action:
Swift Action:
Free Action:

HP: 31/31; Second Winds 3/3 remaining
Ref: 15 (12ff) Fort: 13 Will: 14
Damage Threshold: 13 Condition Track:
FP: 5

Weapon in Hand: None
Medpacs: 2

Special Combat Actions: block
Force Powers Available (UtF +6): Battlestrike, Move Object, Surge

Level 2:
spoiler: show
Jedi level 2
+8 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
+1 Damage (CL/2=1)
+1 Skills (CL/2=1)
6 FP
Bonus Feat: Dual Weapon Master I


Level 3:
spoiler: show
Jedi level 3
+8 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
6 FP
Talent: Deflect
3rd level Feat: Rapid Strike


Level 4:
spoiler: show
Jedi level 4
+8 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
+1 Damage (CL/2=2)
+1 Skills (CL/2=2)
7 FP
Ability increase: +1 Int, +1 Dex
4th level class feat: Melee Defense

Character changes: Swap athletics for Acrobatics as trained skill
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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Critias Nor » Fri Sep 09, 2011 6:33 am

Appearance: Tall and lean, Crit has deepset green eyes in a rugged face, with a wide chin and squarish jaw. His hair is blond and tousled, falling in layered lengths down to his throat. His nose is hooked and slightly bent, lending his face both character and nobility, the air of a tarnished prince. His smile is charming and disarming when he wants it to be, and he speaks with a light Corellian drawl. The most distinctive thing about his appearance is his left arm, which is an obvious cyborg prosthetic, made from segmented gleaming black metal. It is lean and warlike, half reptilian, half insectoid, almost skeletal and vaguely unsettling.

Personal style: Crit wears clothing that is one cut above typical spacer’s attire, pairing spacer pants and boots with tailored synthleather jackets, affecting a style that is both put-together and casual, upscale without being pretentious.

Personality: Crit is sharp yet practical, down to earth, a good old boy made good, a brainy charmer who loves technology and tinkering with machines, but people, most of all. He is very calm in emergencies, and very little fazes him. At his core he is a healer, intuitive, empathetic, someone who has dedicated his life to helping others.

Background:
spoiler: show
Nor Cybernetics was an up-and-coming startup cybernetics corporation, whose founder, Jethian Nor, was well-known as a leader and innovator in his field. Nor wanted to bridge the gap between organic and inorganic beings, and believed he could create cybernetic parts that would cause no risk of rejection from their organic hosts. His work was groundbreaking and extensive, and while he had not yet perfected the technology, he continued to make great strides in the field.

These ‘living machine’ parts were of great interest to the Jedi, as they found traditional cybernetics harmed their connection to the Force. Though they did not actively engage Nor’s services, they kept track of his research, hoping to one day offer another solution to the members of their order who had suffered the loss of a limb.

Unfortunately, the uniqueness of Nor’s research also attracted the attention of another group entirely – the Trade Federation. They, too, were interested in the possibilities offered with the research into melding organic-like and mechanical parts. However, their motives were more mercenary. They were hoping to find a way to fully protect their droid army from ion weapons and other anti-droid measures their enemies were using, and they thought Nor’s research could easily be applied to their needs.

Nor, however, did not agree with the Trade Federation’s political stances and opposed their actions in during the blockade of Naboo. When he refused to take them on as exclusive clients and redirect the focus of his research, the Trade Federation did not take it well and reacted in their typical fashion, to counter a problem with brute force.

Agents of the Trade Federation kidnapped Nor’s young son and held him as leverage to guarantee Nor’s cooperation. To demonstrate that they were serious, they sent him a recorded hologram showing an anonymous droid severing the boy’s arm with a vibroblade. The blackmailers mocked Nor and told him that if he cooperated, he might be able to save his son’s life and graft one of his prosthetic arms onto the boy’s body. If he did not cooperate, then the boy would lose his other limbs, one by one.

Nor felt he had no choice but to capitulate to the kidnappers’ demands. However, he was not alone. The Jedi order had been keeping an eye on Nor Cybernetics and became aware that something was wrong. They went a Jedi Master and her Padawan to investigate the matter, and the Jedi ended up rescuing the boy and returning him to his father, but at the cost of the young Padawan’s life. It was a tragedy that never should have happened, and cast a pall over what should have been a completely successful mission. Instead, one young life had been traded for another.

The Trade Federation denied they had sanctioned the boy’s kidnapping, however, eventually dismissing the incident at the act of a lone, disturbed individual.

Nor was able to graft one of his cybernetic arms onto his son’s body. Because young Critias had not finished growing yet, Nor had to replace the arm multiple times as the boy matured, each time upgrading the prosthetic.

The years passed, and soon war came to the galaxy. Nor Cybernetics earned a very lucrative contract with the Republic to supply prosthetics for wounded clone soldiers and Jedi alike. In the meantime, had Crit followed in his father’s footsteps, showing a great aptitude toward things both mechanical and medical. He had attended a prestigious university on Courscant and returned to work closely with his father. However, some of his ideas diverged from Jethian’s. One day Jethian was shocked to find that his son had replaced his own prosthetic arm with one made from a new metal alloy that allowed sensory feedback. The prosthetic was wholly unnatural looking, like a droid arm.

Jethian was horrified, though it didn’t seem to bother Critias in the slightest. In spite of the trauma he had gone through as a boy, Critias was good-natured and outgoing, but with a salient knowledge of the cruelty that sentient beings were capable of. Unbeknownst to his father, Crit also made a few special modifications to the arm to give him an edge if he was ever attacked again.

When the Republic suddenly branded all Jedi to be traitors, Jethian Nor did not believe it for a moment. He knew firsthand the nobility and self-sacrifice that the Jedi were capable of, and had worked closely with them for several years. He was determined to help the remaining Jedi in any way he could while still appearing to remain a loyal Imperial citizen. Likewise, Critias felt a need to assist the Jedi as well, since he carried the guilt regarding the death of the Padawan who had fallen during his rescue, and great gratitude for the Jedi Master who had saved him.

The two staged a public falling out, and officially, Critias left his father’s corporation. Though there were other companies who wanted to recruit the young man for his potential and insider knowledge, he left for parts unknown.

In secret, his mission was to help Jedi survivors. His father would funnel him money to help his cause through a secret bank account.

Crit started to follow up on rumors regarding any Jedi survivors, but the task was more difficult than he’d anticipated. Finally he heard of a young woman on the run from the Empire who sounded like she fit the bill. When he finally tracked her down and helped her escape from some bounty hunters, Crit was surprised when she told him she wasn’t a Jedi at all, but rather a different type of Force user. He had been unaware that anyone but the Jedi had such abilities. Crit told her he would help her just the same, and she agreed to travel with him.


Level 2:
spoiler: show
Noble level 2
+5 HP
+1 BAB
+1 Ref, Fort, Will
+1 Damage Threshold
+1 Damage (CL/2=1)
+1 Skills (CL/2=1)
6 FP
Bonus Feat: Precise Shot
+10,000 cr


Level 3:
spoiler: show
Noble level 3
+5 HP
+1 BAB
+1 Ref, Fort, Will
+1 Damage Threshold
6 FP
Talent: Exceptional Skill: Treat Injury
3rd level feat: Skill Focus: Treat Injury
+15,000 cr


Level 4:
spoiler: show
Crit Levelup level 4
Added Soldier 1
gets +2 Fort
Light Armor Proficiency

+8 HP
+1 BAB
+1 Ref, Fort, Will
+1 Damage Threshold
+1 to skills (1/2 level)
7 FP
Talent: Armored Defense
4th level Ability increases:+1 Con, +1 Dex
+20,000 cr
Last edited by Critias Nor on Mon Feb 16, 2015 2:51 pm, edited 2 times in total.
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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Kalla » Fri Sep 09, 2011 12:27 pm

Appearance:
Kalla is Taller than many Wookies and has a mix of many light and dark colors in his fur, his piercing blue eyes seem to bore into your soul and expose your every secret

Description details:
Kalla, like all wookies wears no clothing of any kind and only wears a bandoleer across his body, from it is suspended all his important things.. ammo and tools and all he needs to survive in life. There is a small satchel attached to the bandoleer as well and it holds items of import as well

Personal Style:
He's a wookie.. his style is.. furry and some personal gear. Though his bowcaster is an item of personal importance and he cares for it as if it were a living thing, the weapon is always in good working order and is well kept.

Personality:
Once you get to know him, Kalla is a friendly sort, though as with all wookies he can be driven to great anger and has been known to flip out and go off raging at his enemies.. though this has happened very little in his lifetime

Background:
spoiler: show
“Yes, your father will be back in time, now stop asking Kalla.” Katyrra said for what she felt was the hundredth time that day, although she could not blame her son for his persistence and worry. She knew Dryshhk would return home to them in time for Kalla’s ceremony, he had promised him and her he would return. Kalla stared up at the sky waiting to see his father’s ship returning from a trip.

He fell asleep in the tree waiting for the ship to arrive and was woken suddenly by feeling himself falling to the ground. He quickly used his arms, hands and claws to try and stop himself from falling and after about twenty feet of falling, he was luckily able to grab onto a branch that was big enough to stop his fall and also for him to latch onto.

Or so he thought…He heard the branch cracking as he held onto it and looked down to see how far down of a drop it would be. Realizing it was still too far down Kalla began to swing his body as he held on to the branch, hoping to quite literally fly through the air to a bigger branch not more than five feet away. He heard the crack getting louder and felt the branch giving as he swung.

Feeling and hearing the branch starting to crack from the tree, Kalla swung his body back and forward one more time as hard and as fast as he could. He put all his strength in his arms and body as he flew in the air to the other branch. His arms and legs flailed a bit but then he reached out with his claws and dug them into the larger tree. He slid down the tree a bit but found a branch that was much bigger and could support his weight.

He tested the branch by bouncing on it while holding onto the tree to see if it would support his weight as he tried to figure out where he was in the trees and where his home was. It was dark now and he was a bit shaken up by the fall.

As he looked around, he heard unfamiliar noises. He heard crashing through the bushes below him and cries from an animal that wasn’t familiar. He looked up the tree and used his claws to climb higher up in the tree until he saw the ropes and vines that would get him back to his home.

It took him several minutes of using the ropes, trees and vines to actually figure out where to go but he found one of the familiar bridges to his home. He ran past some of the other older wookies, darting around their legs and heard their yells at him about slowing down or next time he may find himself falling off the bridge.

He didn’t pay any attention to them, he wanted to go home and see his father and talk to him about tomorrow. All the fear was gone now, now it was anticipation and adrenaline pumping through his body. His stomach growled and he was sure his family already ate without him and was probably wondering where he was.

He burst through the door to find his mother standing there holding a pot in her hand. He stood in the doorway almost afraid to go in. He wasn’t sure if the pot was meant for him or for the table. He stood there breathing heavily as his mother stood there glaring at him.

He was startled and jumped from the suddenswat to his ass. It wasn’t meant to hurt but surprise the young wookie. He heard his mother laughing and his father behind him. He turned to find his father towering over him and laughing at the startled wookie.

Kalla stood there and if a wookie could look embarrassed, he did. His mother told him to sit down and he did. He mumbled under his breath as his mother called the other children to the table. Kalla hoped none of his brothers or sisters saw what happened or he would never hear the end of it.

His father hit him under the arm playfully to get his attention “How do you think you are going to survive out in the real world if you do not pay attention? I could have easily knocked you out and carried you off if I were a slaver.” He shook his finger at Kalla “You must always pay attention no matter what the situation or you will die.”
Kalla nodded and knew his father was right. He had been stupid and wasn’t paying attention. He would have to prove to his father, he was better at paying attention and could learn from his mistakes tomorrow.

The next morning, Kalla was tired. He yawned, rubbed his eyes and stretched out. He hadn’t been able to sleep because of his excitement of his father teaching him today. He went downstairs to the kitchen and his mom had breakfast on the table already. He looked around wondering if he woke up late and his father left without him.
But his father put his large hand on Kalla’s shoulder “Today I teach you all I know. Are you ready?”

Kalla nodded and started eating when his mom put some food on the plate in front of him. He was eager to go and start his ceremony and learning. After breakfast, his brothers and sisters were there and of course when their parents were looking, they smacked Kalla hard and told him they hoped he never returned.

Kalla put his head down and wanted to leave and for a moment, never return to his home. His siblings had always picked on him and he felt like an outcast among his friends and tribe members. He never really fit in and was always the last to be picked for any games or teams. Maybe it was because he was smaller for a wookie his age. He wasn’t as tall, broad or weighed as much as the others his age. He looked like a wookie several years younger than his age. He had one true friend who was a year younger than he, Tarbaca. Even though Tarbaca was bigger than Kalla, they were friends since each of them could walk and talk.

Tarbaca wouldn’t go through with Hrrtayyk Ceremony until next year. Kalla had talked to Tarbaca for the past month about it and Tarbaca gave him encouragement to do his best and return to home so Kalla could teach him a bit about things he didn’t know.

Kalla stood in the doorway a moment before leaving. He turned to find his mother standing there, with her arms around his younger sister, Chenara. His sister glared at him as he stood in the doorway and his mother said “We’ll see you both soon. Be careful and listen to your father.”

Kalla nodded and thanked his mother as he walked on the bridge with his father. They walked for what felt like hours to Kalla and then his father asked him “What way is home?”

Kalla looked around a moment and realized he was lost. He hadn’t been paying attention again. He had been so lost in his thoughts of what his siblings said to him. His father was patient though, luckily for the young wookie. He bent down and pointed to the sun and told him how long it had been in the sky and how to judge how long before the moons appeared in the sky by where the sun was.

Kalla nodded and took it all in. His father told him they would go to the ground so he could show him how to track, hunt and find food to eat. They climbed down the wroshyr tree they were in, his father showing him how to use his claws a bit better when climbing down.

His father told him ‘Put your hand and feet like this and claws like this.’ He spread his fingers out more than what Kalla had been doing and showing him to bend his knees and almost hug the tree while climbing. Kalla found it much easier and used less strength once his father showed him how to climb.

Once on the ground, Dryshhk and Kalla walked for about an hour. Dryshhk pointed out flowers, trees and mushrooms to Kalla. Kalla knew he would be asked later what the plants were and he was. When his father pointed to a flower and asked Kalla what it was, he would reply and his father would nod. Dryshhk pointed to one and when Kalla answered, his father stood there a moment and Kalla looked at it again thinking he may have answered wrong but his father laughed and nodded he got it correct.

Kalla laughed and the two went further in the woods. Kalla had no idea where he was or what was even in the forest. He heard stories from other wookies older than him of hills so big they made even the wroshyr trees seem tiny. And of lakes, that were called oceans, that you couldn’t even see the other side of land.

Kalla wondered what these places would look like and wondered if his father was going to show him these things, when suddenly Dryshhk stopped and bent down behind a shrub. Kalla immediately knelt beside his father, peering through the shrub to see what had his father’s attention. Dryshhk immediately put a hand over Kalla’s mouth as he pointed to a giant red spider.

Kalla’s eyes widened as he watched the spider creating a massive web. He was fascinated with the creature and couldn’t believe how such a big creature like that could move so lightly on such small strands of the web. He couldn’t believe the webbing didn’t break and the spider didn’t fall. They watched it for several minutes until another spider came and Kalla wanted to watch to see if they would fight or what would happen but his father put a hand on his mouth again and carried him quietly away from the spiders.

When they were a safe distance, Dryshhk set his son down and knelt in the ground to look him in the eyes “Those are giant weavers and very dangerous.” He explained how they could hunt their prey for miles and where there was one, there was always more. His father explained they would have to be very careful in going through the forest now and he would have to be more alert than ever. If he stopped, Kalla was to remain still and silent, no matter what.

The two continued through the forest, Kalla trying to match his father’s footsteps but every step Dryshhk took Kalla had to take three steps to his one. They walked parallel to the weavers for quite a while, Dryshhk constantly checking the ground and trees for any signs of more weavers.

The two walked for about a mile before turning to go north. They walked for several more hours and Kalla thought he would die from exhaustion when his father stopped. Kalla looked around him and stood in awe. He was standing and looking out at the ocean.

Dryshhk let Kalla look at the ocean even he was in awe of it when he came here. When they were done, Dryshhk showed Kalla how to find the materials needed to fish and some bait to use. They put their lines in the water and Dryshhk showed Kalla how to start a fire. They would fry their fish and after eating, he would show him how to build a shelter. They were going to stay here a few days before starting on the next part of his ceremony.

The two caught several large fish and a lot of smaller ones. They cooked and ate the fish, Dryshhk foraging for some fungus and other things to eat with their fish. After eating, Dryshhk showed Kalla how to build a crude shelter while still trying to camouflage them enough to not be seen or smelled by other predators.

Dryshhk knew if his son was to survive on this planet or others, he would have to learn how to use any of the environments around him to stay alive. Dryshhk had Kalla show him what he learned over the days and once he was satisfied with what he had taught Kalla, they started on their next journey.

They walked and camped for almost a week, Dryshhk showing his son how to forage, hunt, kill, skin and cook whatever they could find. Dryshhk took Kalla to the city known as Kachirho where Dryshhk explained to the other wookies in the city how Kalla was undergoing his hrrayyk ceremony. The other wookies slapped Kalla’s back and wished him luck, many telling him their story of their own ceremonies. Kalla listened to every word from the wookie’s stories as they were told.

After a few nights of staying in Kachirho, Kalla woke up to find his father gone. He looked around and waited for his father but after several hours of waiting, he went out to find his father. He asked the other wookies if they had seen him but none of them had. Kalla wondered if maybe this was another test from his father and began walking from the city without realizing it.
He walked for hours, trying to look for any tracks or signs of his father when he was suddenly hanging in the air in some sort of net. He tried to fight and use his claws to cut the netting but it had no effect on it. He tried to call for help but no one came. He was expecting his father to come into view and tell him how stupid he had been but he never came out of hiding, if it was. He was scared and feared what would happen to him now. He thought for sure he was captured by slavers and he would never return home to his family or finish his ceremony. He would forever be an outcast to his people.

Eventually exhaustion took its toll on the young wookie and he fell asleep. When he woke, he heard laughter around him. He opened his eyes to find himself on the ground staring up at other wookies but none of them his father. He felt ashamed and embarrassed. One of the wookies offered his hand to help Kalla up. Kalla took it and each of them introduced themselves. They told him it would be nightfall soon and he should come back to their home. He could stay the night and eat with them. Kalla felt he had no choice and asked the wookies if they had seen his father. He told them his name but none of them saw him.

Kalla went with the other wookies and followed them down into an underground cavern. They made their way carefully through the tunnels and Kalla drank from the water he found down there. He hadn’t realized how thirsty he was until he started drinking. When offered food, Kalla ate it like a ravenous beast. He was starving and exhausted.

He talked to the wookies about his ceremony and told them his father was gone and didn’t know where he went. The wookies offered to let him live here, he could call it home if he wished to stay with them. Kalla did think about their offer. He was different from the others in his home town and he seemed to fit in here. He wasn’t picked on or made fun of, he was made to feel like he belonged.

He fell asleep that night and dreamt of home. He remembered his siblings telling him they hoped he would never return and threw stones at him, even his mother and Tarbaka were there laughing at him. When he woke, he decided this was going to be his home. He stayed several years and learned new things with the Myyydil tribe. He would think about his home land and thought one day, he would return but only to see Tarbaka.

The years past and Kalla grew stronger, taller and broader. He was taller than most of the wookies in the city and helped many of them with the harder work. He was adored and loved by everyone down there but there was still a small piece of him that needed to go home. One of the older wookies, Grabukk, wiser than any of the wookies talked to Kalla about what troubled him. He could tell Kalla wasn’t happy as he looked at the families when they were together or at celebrations.

Kalla told him everything, even when he was younger and how he would be picked on and about the dream he had the night he came there.

Grabukk told Kalla that he should return to his homeland to seek his friend and family. If he wished to stay there, the tribe would miss him but if he returned, he would be most welcome. But no matter where he stayed, he should be home and know that he could call it his home and his heart should be at peace.

Kalla nodded and thought about what Grabukk told him that day. He began his long journey home the next day. It took him several weeks of traveling to find his homeland but when he was close, he knew it. It was still the same but it wasn’t. The trees were larger than when he left but he recognized a lot of the trees he climbed when he was younger.

His heart was heavy but inside he was happy. He felt a happiness inside him that he hadn’t felt even while he was younger and lived here and called it home. He walked along the bridges and stopped, before him at the other end of the bridge stood his childhood friend, Tarbaka, with a young wookie.

Tarbaka laughed and practically ran to Kalla, where they embraced for a brief moment. Tarbaka wanted to know what happened and where he had been for all these years. Kalla didn’t know where to start and asked about his family. Tarbaka told him his father was on a mission but his siblings had gotten married and had children. They did miss him and felt guilty for what they said to him before he left.

It made Kalla feel a bit better inside but then he noticed the young wookie coming to stand between the two friends. Tarbaka introduced his son, Gorrkazza and said proudly he was taking him out for his Hrrtayyk Ceremony.

Kalla asked if he could walk with him and he would tell him all about what had happened over the years. Tarbaka agreed and the three set out from the village. Kalla started to tell him where he went with his father, the weavers and the ocean and the city, how he couldn’t find his father the one morning and ended up in a net where he stayed with other wookies.

They walked and talked until the evening where they made camp for the night and continued talking. Tarbaka told him about his wife, sons and daughter and what happened with Kalla’s family until all of them fell asleep.

Tarbaka asked Kalla if he would like to go with them and Kalla said yes. They traveled for several days, teaching Gorrkazza how to use the land to survive. As they were showing him how to make a net out of vines, Kalla heard a twig snap out in the forest. He motioned for Tarbaka and Gorrkazza to be silent and looked out in the forest. They saw movement and realized it was slavers out there.

Kalla looked at his friend and his son. He knew what it was like to not have a father and didn’t want his friend to lose his son or his son to lose his father. He motioned for Tarbaka to take Gorrkazza to the trees and stay hidden in the trees that he would lure the slavers away from them and return to the village after so much time passed.

Tarbaka shook his head but Kalla pleaded with him and took off running in the forest, yelling as loud as he could to get the slavers’ attention. Kalla realized it had worked and turned in time to see Tarbaka carrying his son to the safety of the trees. Tarbaka turned to look for Kalla and nodded to him in thanks for saving them.

Kalla ran through the trees, yelling as loud as he could to keep the slavers on him and not his friend. He ran until he thought his heart would burst and thought he would need to find shelter now until the slavers were gone. He spotted a tree that was hollowed out at the bottom and started running towards it. He didn’t even notice the slavers in the trees holding a net until it was on him.

He felt the net of vines falling on him and realized he was trapped again. He felt a sting in his back and tried to fight even as he fell to the ground. He looked up to find several slavers staring down at him and then a gun pointed at him before everything went black.

When Kalla woke, he realized he wasn’t in the forest any more, there were others in the cell with him, his hands and legs were bound and he was starving. The others in the cell were races he didn’t recognize except for a couple humans who couldn’t understand him. They offered him a piece of food but tried to keep their distance as they had to actually feed it to him. They obviously realized having a wookie on their side, was for their best benefit.

He realized he was on a ship of some sort and when it finally landed, he had a collar around his neck and was told to move. When he didn’t, the man used a long stick to shock him. He cried out in pain and was helped up by some of the humans who fed him their piece of bread.

They were all taken to a stage where they were flaunted in front of a large audience. Kalla didn’t know what was being said but watched as one by one the humans who helped him were led off the stage until he was the only one standing. Cheers rang out from the crowd as they bid on him and finally when it was over, he was led off stage where he was then drugged again and taken away.

When he woke, he was in a dirty cavern with one other wookie and several humans. One of the humans told him not to do anything stupid and do as the masters told them or he would get them all killed. He was then brought to the mines and forced to work in the caverns with other wookies and humans. His job was to bring out any of the full barrels of rocks and dump them.

He spent months working in the mines, and as he walked out of one of the tunnels to unload the rocks, he noticed movement all around him. He realized who they were immediately and ducked as one of them pointed a gun at him. The laser struck the slaver behind him and killed him instantly. The people moved up to him quickly and freed him.

The one who undid his chains took him away from the mines and through the grass and forest where a ship was waiting for them. When he was inside the ship, his father looked at him from his seat in the front and immediately started to fly away from the planet.

When they were safely away, Dryshhk came back to Kalla and told him how happy he was to see him and that Tarbaka had told him what happened that day in the forest. Kalla was never so happy to see his father and when his father returned to pilot the ship, Kalla asked if he could join him. His father laughed and told him to join him. He showed him how to pilot the small ship, much like he taught his son how to forage and hunt all those years ago in the forest.

Kalla returned home but not to his original homeland but to the place in his heart he knew was home. He stayed there for years working for a small cargo shipping company, until he missed the feeling in his heart again and knew where he needed to go and what he needed to do.

Kalla had been piloting a light transport/cargo ship for a small shipping company. He had also been smuggling to make enough money on his own so he could buy a ship eventually. This would prove to be his downfall, because he eventually got caught. Having the ship impounded was bad enough, but then after all the fines and the charges for the lost cargo and his own smuggled goods his stash of funds was depleted to nothing. His boss fired him and still wants payment for the impound fees he had outstanding for the ship. Kalla of course wasn’t able to pay so he left the outer fringe and decided he would travel and eventually find a way to his home.

This puts him on a transport landing at the Sel Zonn Station orbiting Brentaal IV. Ready to start the next part of his journey.


spoiler: show
Combat Block

Move Action: Move to Repulsor sled
Standard Action: Activate repulsor sled
Swift Action:
Free Action: talk and give agreement on the idea of moving away from the area..

Init: +6
HP:27/27; Second Winds 2/2 remaining
Fort: 15; Ref: 14 (FF 13); Will: 11
Damage Threshold: 20; Condition Track:
FP: 5

Weapon in Hand: Bowcaster
Medpacs: 1

Special Combat Actions: Rage


Level 2:
spoiler: show
Scout level 2
+8 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
+1 Damage (CL/2=1)
+1 Skills (CL/2=1)
6 FP
Bonus Feat: advanced Melee.. (for using the vibro ax)
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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Hayole » Wed Apr 04, 2012 1:37 am

Old Character of Hayole | Show
Hayole Branern

Appearance: Hayole is a human that stands of average height with short, trimmed hair and typically sporting facial hair. His figure is lean though athletic, without excess muscle bulk though obviously strong and he carries himself in a sure, confident manner. His eyes are brown, and their lines show he has seen hard, harsh times, though in their deepest heart you see a wealth of well hidden kindness.

Personal Style: He dresses for practicality. Practicality mixed with a healthy dose of current trends. His charcoal coat covers two well concealed holsters and combined with some plain dark spacer pants he blends nicely with any crowd.

Personality: He is upfront and while he is often unafraid to speak his mind, he rarely speaks with true intent to offend. With a history of working in a small team environment he is open to others opinions and will often encourage good teamwork and is quick with praise.

Background: Hayole Branern was born in the year 50 BBY orbiting the planet Duro. Though he remained there a few years, his family, for unknown reasons, moved him to Corellia early enough for him to consider himself a true Corellian. His younger years were unadorned, plain as he passed through his education and began to work small shifts at a nearby droid repair facility. Though he enjoyed the work, and showed some distant promise of skill it was fulfilling and stifling to his desire for adventure. The owners well voiced opinion that Hayole was "as useless as an asshole on your elbow" also carried some weight in his opinion to abandon his employment.

He viewed his youth as an misspent, and chose to seek employment in a more exciting line of work. Within weeks he began occasional work with a small group of local bounty hunters, hunting small time criminals and drug traders. As he devoted more time to his fledgling career as a bounty hunter his skills and confidence grew, and he began to develop strong ties of friendship and loyalty with his now full time partners. Over the following years this group, known as the Charlies had mixed levels of success, though good times and a fair collection of credits was had by all.

At the age of 27, Hayole was confident of his skills, successful in his trade, ready to take on the world. He had carved a name for himself as something of a good shot with his near trademark pistols, and made a point of keeping them upon his person. As was typical, the Chariles kept a keen eye out for well paying work, and another job taking out weapon smugglers would be another fat credit stick soon enough. Details of the job itself are lost to Hayole, aside from his memory of being awoken in a Medical Center 3 days later without current possession of a leg from the left thigh down. Needless to say the options were limited though with the savings he had amassed so far, his purchase of a high end trans-femoral prosthesis gave him a somewhat distant hope of a return to normal life. With the majority of his funds depleted, his rehabilitation period drew long and it was near years before his life returned to a near normal state.

As his confidence grew, he began to settle into his old ways once again. His sense of humor came back like an old friend, and his confidence grew strong, though he remained much humbler than his earlier years. With the Charlies no longer, he spent his days performing odd jobs for little pay. Riding the tension leading up to the Clone Wars, he was able to secure some security work for minor diplomats though he never returned to his old bounty hunting trade.

As the war raged, life changed little for Hayole, his work coming steadier now, his services eagerly sought. Life set into a steady rhythm and though he had no real love for his work, he endured. Endured until, again his world was shattered. With the quick invasion of Duro by the CIS fleet, news of his parent death arrived no later than news of the bombardment itself. The news, as to be expected, affected him greatly, and sent him spiraling into despair. Despair he sought to cure with excessive whiskey.

Within weeks, his funds depleted, and without work he afforded no drink, and without drink he was faced with the problems he sought to ignore. As his life pulled back together, he once again decided that a change was needed before he could go on. With little tying him to Corellia he moved on, skipping through space and finally settling on the world of Brentaal. Soon upon arriving he sought work familiar to him, again performing security work for whoever paid best. Quickly settling into this new routine, he picked up life where he had left off a few months before and began to forge a new life for himself, for the final time.



spoiler: show
Move Action:
Standard Action:
Swift Action:
Free Action:

Init: +4
HP:41/41; Second Winds 5/5 remaining
Fort: 16; Ref: 16 (FF 13); Will: 12
Damage Threshold: 16; Condition Track:
FP: 6

Weapon in Hand:
Medpacs: 2

Special Combat Actions: Point Blank Shot, Precise Shot, Dual Weapon Mastery 1
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Hayole
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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Hayole Maxen » Sun Jun 24, 2012 12:03 pm

Old Character of Hayole | Show
Appearance: Hayole is a human that stands of average height with short, trimmed hair and typically sporting facial hair. His figure is lean though athletic, without excess muscle bulk though obviously strong and he carries himself in a sure, confident manner. His eyes are brown and the lines surrounding them show he has seen hard, harsh times, though if you look hard enough you will see a wealth of well hidden kindness.

Personal Style: He dresses for practicality. Practicality mixed with a healthy dose of current trends. He wears a charcoal coat over a variety of well tailored shirts. Combined that with some plain dark spacer pants and a holster at the thigh and Hayole blends nicely with any crowd.

Personality: He is upfront and while he is often unafraid to speak his mind, he rarely speaks with true intent to offend. With a history of working in a small team environment he is open to others opinions and will often encourage good teamwork and is quick with praise.

Background: Hayole was born in the year 50 BBY on a space station orbiting the planet Duro. His father was transferred to Corellia when he was 2 by the droid maintenance company he worked for. Growing up on Corellia, Hayole thought of himself as a true Corellian. His younger years were unadorned, plain as he passed through his education and began to work small shifts at a nearby droid repair facility with is father. Though he enjoyed the work, and showed some distant promise of skill it was fulfilling and stifling to his desire for adventure. The owners well voiced opinion that Hayole was "as useless as an asshole on your elbow" also carried some weight in his opinion to abandon his employment and strike out on his own.

Viewing his youth as misspent, Hayole chose to seek employment in a more exciting line of work. Within weeks he had joined the Corellian military as a soldier. He learned much and more about tactics and weapons, but gained little in the way of field experience. Hayole always seemed to get the worst assignments, far away from the action. After he served his 4 year stint, he began taking on occasional work with a small group of local bounty hunters, hunting small time criminals and drug traders. As he devoted more time to his fledgling career as a bounty hunter his skills and confidence grew, and he began to develop strong ties of friendship and loyalty with his now full time partners. Over the following years this group, known as the Charlies had mixed levels of success, though good times and a fair collection of credits was had by all.

By the age of 28, Hayole was confident of his skills, successful in his trade, and ready to take on the world. He had carved a name for himself as something of a good shot with a rifle. When the Clone Wars kicked off it had little effect on Hayole, as Corellia was never the direct target of CIS hostilities. However, work with the Charlies had steadily increased while the war raged. This allowed Hayole to save a decent bit of money, enough that his parents could retire from the droid repair facility. But it all came to late. Just before the end of the war, several facilities in the Corellian system were targeted by pro CIS terrorists, including the droid facility his parents worked at. The news, as to be expected, affected him greatly, and sent him spiraling into despair. Despair he sought to cure with excessive amounts of Corellian whiskey.

Within weeks his savings were completely depleted. Without work he couldn't afford to drink, and without drink he was faced with the problems he sought to ignore. As he tried to pull is life pulled back together, he once again decided that a change was needed before he could go on. With little tying him to Corellia he moved on, skipping through space and finally settling on the world of Brentaal. Soon upon arriving he sought work familiar to him, again performing security work for whoever paid best. Quickly settling into this new routine, he picked up life where he had left off a few months before and began to forge a new life for himself.

spoiler: show
Soldier level 2
+7 HP
+1 BAB
+1 Ref, Fort, Will
+1 Threshold
+1 Damage (CL/2=1)
+1 Skills (CL/2=1)
6 FP
Bonus Feat: Running Attack
Have blaster, will travel, Hayole Maxen

NPC'd by Admin-PMiller
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Hayole Maxen
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Re: TJS: Dramatis Personae (Backgrounds & Level-ups)

Postby Hayole » Tue Jun 18, 2013 6:44 am

[Played by Obi-Wan Jacobi]

Appearance: Hayole is a human that stands of average height with short, trimmed hair and typically sporting facial hair. His figure is lean though athletic, without excess muscle bulk though obviously strong and he carries himself in a sure, confident manner. His eyes are brown and the lines surrounding them show he has seen hard, harsh times, though if you look hard enough you will see a wealth of well hidden kindness.

Personal Style: He dresses for practicality. Practicality mixed with a healthy dose of current trends. He wears a charcoal coat over a variety of well tailored shirts. Combined that with some plain dark spacer pants and a holster at the thigh and Hayole blends nicely with any crowd.

Personality: He is upfront and while he is often unafraid to speak his mind, he rarely speaks with true intent to offend. With a history of working in a small team environment he is open to others opinions and will often encourage good teamwork and is quick with praise.

Background:
spoiler: show
Hayole was born in the year 50 BBY on a space station orbiting the planet Duro. His father was transferred to Corellia when he was 2 by the droid maintenance company he worked for. Growing up on Corellia, Hayole thought of himself as a true Corellian. His younger years were unadorned, plain as he passed through his education and began to work small shifts at a nearby droid repair facility with is father. Though he enjoyed the work, and showed some distant promise of skill it was fulfilling and stifling to his desire for adventure. The owners well voiced opinion that Hayole was "as useless as an asshole on your elbow" also carried some weight in his opinion to abandon his employment and strike out on his own.

Viewing his youth as misspent, Hayole chose to seek employment in a more exciting line of work. Within weeks he had joined the Corellian military as a soldier. He learned much and more about tactics and weapons, but gained little in the way of field experience. Hayole always seemed to get the worst assignments, far away from the action. After he served his 4 year stint, he began taking on occasional work with a small group of local bounty hunters, hunting small time criminals and drug traders. As he devoted more time to his fledgling career as a bounty hunter his skills and confidence grew, and he began to develop strong ties of friendship and loyalty with his now full time partners. Over the following years this group, known as the Charlies had mixed levels of success, though good times and a fair collection of credits was had by all.

By the age of 28, Hayole was confident of his skills, successful in his trade, and ready to take on the world. He had carved a name for himself as something of a good shot with a rifle. When the Clone Wars kicked off it had little effect on Hayole, as Corellia was never the direct target of CIS hostilities. However, work with the Charlies had steadily increased while the war raged. This allowed Hayole to save a decent bit of money, enough that his parents could retire from the droid repair facility. But it all came to late. Just before the end of the war, several facilities in the Corellian system were targeted by pro CIS terrorists, including the droid facility his parents worked at. The news, as to be expected, affected him greatly, and sent him spiraling into despair. Despair he sought to cure with excessive amounts of Corellian whiskey.

Within weeks his savings were completely depleted. Without work he couldn't afford to drink, and without drink he was faced with the problems he sought to ignore. As he tried to pull is life pulled back together, he once again decided that a change was needed before he could go on. With little tying him to Corellia he moved on, skipping through space and finally settling on the world of Brentaal. Soon upon arriving he sought work familiar to him, again performing security work for whoever paid best. Quickly settling into this new routine, he picked up life where he had left off a few months before and began to forge a new life for himself.


Building Hayole | Show
Level 1 (Soldier 1)
Level 1 Character Feat: Weapon Focus (Rifles) (+1 bonus to attack rolls made with rifles)
Human Bonus Feat: Point Blank Shot (+1 bonus to ranged attack rolls and damage rolls in point blank range)
Soldier Talent: Weapon Specialization (Rifles) (+2 bonus to damage rolls made with rifles)
Trained Skills (3 Soldier + 1 Intelligence + 1 Human): Athletics, Initiative, Knowledge (Tactics), Mechanics, Perception

Level 2 (Soldier 2)
Soldier Bonus Feat: Precise Shot (Ignore the -5 penalty for ranged attacks against a target engaged in melee)

Level 3 (Soldier 3)
Level 3 Character Feat: Autofire Assault (Autofire penalty is reduced to -2 and autofire hits deal an additional +1 die of damage)
Soldier Talent: Armored Defense (May use either your heroic level or your armor bonus to calculate Reflex Defense)

Level 4 (Soldier 4)
Level 4 Ability Increases: Dexterity 16, Constitution 14
Soldier Bonus Feat: Deadeye (Aiming before a Ranged Attack increases the damage die by 1)


Hayole's Combat Info | Show
Init: +10
HP: 59/59; Second Winds 4/5 remaining
Fort: 20; Ref: 20 (17 Flat-Footed); Will: 15
Damage Threshold: 20; Condition Track:
FP: 7/7

Weapons
-Heavy Blaster Rifle [+9 Atk... 3d10+3 (+10 Atk... 3d10+4 in point blank range)] 30/30 Shots Remaining [autofire mode]
-Heavy Blaster Pistol [+7 Atk... 3d8+1 (+8 Atk... 3d8+2 in point blank range)]

Special Combat Actions
-Autofire Assault (Autofire penalty is reduced to -2 and autofire hits deal an additional +1 die of damage)
-Point Blank Shot (+1 Atk, +1 Damage to ranged attacks in point blank range)
-Precise Shot (may fire into melee without taking a -5 penalty)
-Deadeye (Aiming before a Ranged Attack increases the damage die by 1)
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Hayole
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