“All right, all that sounds good,” Strat said.
Things had been decided quickly and reasonably, and he was glad that the others seemed amenable to dividing things up equitably. It gave him hope for a good working relationship.
He waved his farewells to the ones that were leaving, then turned back to help the warrior named Kriger with the final arrangements with the carriage. Strange that things had been proceeding apace just a few hours before, and now the situation had entirely changed.
“Here, let me give you a hand.”
Once the carriage was settled and back on the road, Strat got on his horse.
“Okay, let’s go and take care of this first. Then we can get back on the trail of the hobgoblins.”
- Strat’s Mini-Stats |
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Initiative: +1, Perception: +11
Armor Class: AC 16, touch 11, flat-footed 15, +1 Chain shirt
Fort: +4, Ref: +6, Will: +7, CMD: 16
Hit Points: 34 Current: 34
Archaeologist's Luck (+1): 12/15 available
Cantrips: Detect Magic, Read Magic, Mage Hand, Light, Message, Prestidigitation
1st Level Spells: 4/4 available (CLW, Grease, Hideous Laughter, Vanish)
2nd Level Spells: 2/2 available (CMW, Silence)
Conditions in effect: Trap Spotter
Weapon in Hand: Longspear
- Mount's Mini-Stats |
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Light Horse
Initiative: +2 , Perception: +6 (low-light vision, scent), Move: 50ft (35ft Actual)
Armor Class: AC 14, touch 11, flat-footed 9 (+2 Dex, -1 size), MWK Studded Leather Barding
Fort: +6, Ref: +5, Will: +1 , CMD: 17 (21 vs. trip)
Hit Points: 15 Current: 15
Conditions in effect: n/a
Attacks: Melee 2 hooves +3 (1d4+1)