conventional (king); AL
40,000 gp; Assets
Type isolated (90% human, 4% dwarf, 2% elf, 2% halfling,1% half-elf, 1% other races)Authority FiguresKing Eodred Arabasti II
, ruler of Korvosa Queen Ileosa Arabasti
, wife of kingSeneschal Neolandus Kalepopolis
, keeper of Castle Korvosa Field Marshal Cressida Kroft
, leader of the Korvosan GuardCommandant Marcus Thalassinus Endrin
, leader of the Sable CompanyLictor Severs DiVri
, leader of the Order of the NailLord Glorio Arkona
, de facto leader of Old KorvosaToff Ornelos
, Acadamae headmaster.
Mercer Cucuteni, Magistrate of Tourism wrote:Welcome, Friend, to the remarkable city of Korvosa—Gateway to Varisia!
The majesty of fair Korvosa marks it as one of the premiere cities of the world.
Indeed, with the exception of magnificent Egorian—capital city of esteemed
Cheliax—there is likely no greater city on, above, or within all of Golarion!
The city of Korvosa wears its Chelish heritage proudly on its every building, tower, and rooftop. As the oldest human settlement in Varisia (a claim frequently debated by Kaer Maga), Korvosa considers itself the founding seat of civilization in an otherwise lawless region. Thanks to it and the spread of its people, Varisia has become a relatively safe place to live. Korvosa also calls itself the largest city in Varisia, and while this remains true (despite Magnimar continuing to gain on it), it once housed even more people than it does now. This shrinking of its population has left some parts of the city (particularly those near the southern end of the hill) underpopulated, even as the poorest members of society crush together in Old Korvosa.
Korvosa sits at the end of Conqueror’s Bay, where the Jeggare River spills into the sea. The city fills the spit of land formed by two sharp turns in the Jeggare River and Endrin Isle (which splits the river at its mouth), with a few outlying areas on the far shore of the Jeggare. It stands on two hills: Garrison Hill on Endrin Isle and Citadel Hill on the mainland. The Narrows of Saint Alika separates Endrin Isle from the shore. Off the coast of the southern end of Citadel Hill rises Jeggare Isle, a small rock that juts from the sea and provides a foundation for Palin’s Lighthouse.
Five landmarks give Korvosa a distinctive skyline. Three of these landmarks exist on a truly colossal scale and have survived for millennia. Castle Korvosa stands atop a massive pyramid that rises to a flattened top. The Pillar Wall stretches across most of the southern end of Citadel Hill, a 100-foot-tall remainder of what once must have been a magnificent barrier. Just beyond the western terminus of the Pillar Wall stands the Gatefoot, which obviously originally belonged to a part of the wall and that likely served as part of a gateway of some kind. The other two landmarks, while impressive, do not come close to the size or grandeur of the ruins. Standing at the northernmost point of the Merciless Cliffs, the Great Tower reaches 270 feet in the air and serves several military roles for the city. Directly south of it stands the equally impressive Hall of Summoning, the center of operations for the Acadamae.
Besides its impressive landmarks, Korvosa’s other famed man-made features include its impressive walls (ruined and otherwise), its beautiful bridges, and its famed Vaults. These it points to with pride, but not all of its distinctive features attract the attention of potential visitors and residents. Chief among the shameful features is the rooftop area of the city known as the Shingles, which serves as both a highway for bandits and a refuge for monsters, thieves, and other undesirables.