Nikhil gritted his teeth as the fiendish half-orc slammed a flail into Coraline’s side. The duskblade nearly cursed as the blow unseated the paladin, dropping her to the ground. He had no time to consider much else, other than striking out and dealing a belated blow himself.
Despite the noxious and bellowing smoke from the nightmare horse, Nikhil was determined to attack. The duskblade swung back his spiked chain as he quickly intoned an arcane spell. The weapon light up as blue electric lighting danced along its links. Then with a roar, Nikhil swung forward with the chain, sending it’s tip towards the half-orc. The found its target despite the smoke, and struck the fiend in the side, piercing deep. Then the electric discharge arced through the weapon, and the smell of burnt flesh began prevalent.“You are!”
sneered Nikhil as the orc slumped it’s saddle from the wound. Now they just needed to deal with the nightmare….
Free Action:Move Action: Standard Action:
Attack Knight: 1d20+9+3=26, 2d4+7=10
, channel shocking grasp dmg: 4d6=14
, miss chance: 1d100=47
, hit, 24 total damage Current AC:
38/38Current Weapon in Hand:
Spiked ChainConditions in Effect: Spells:0-Level Remaining:
0-level spells known: Acid Splash, Disrupt Undead, Ray of Frost, Touch of Fatigue1st-Level Remaining:
1st-level spells known: Shocking Grasp, Chill Touch, Ray of Enfeeblement, Color Spray, Swift Expeditious RetreatSpell Like Abilities:
4/4 – Dancing Lights, Detect Magic, Flare, ghost sound, read magic